We used two different protocols for presenting Glass pattern stimuli. In the first method (used in Chapter 3), stimuli were presented for 1 s, immediately preceded and followed by 500 ms periods of dynamic random dots (with the same mean luminance on each video frame). This allowed us to avoid contamination of the Glass pattern response by any response to the luminance change caused by the onset of the dots. An additional 2 s stimulus of purely random dots and a blank screen were included in each block of trials, from which we measured baseline responses. There was a 1.5 s period of uniform blank screen (mean gray or black depending on the experiment) between each stimulus. In the second method (used in Chapter 5), stimuli were presented in an extended sequence of 320 ms epochs with no screen blanks between them. Trials usually lasted 15 seconds, and stimuli were repeated 5 times in each trial. This allowed us to collect many repeats of each stimulus (typically 100) in a short period of time, and it similarly avoided any contamination with a luminance response because dot patterns with the same mean luminance on each video frame were presented throughout the duration of the stimulus. We determined the spontaneous response from 500 ms of blank screen preceding the stimulus.
Dots were usually presented at maximum contrast (i.e., white dots on a
black background). The maximum luminance was 68.4 cd/m
, and the
minimum was near 0.0 cd/m
. The mean luminance of the display was
approximately 0.2 cd/m
when displaying white dots on a black
background. All of these stimuli, in which the dots all have the same
luminance, are called same-polarity patterns. We also used
opposite-polarity patterns, in which half of the dots were maximum
luminance (``white''), the other half were minimum luminance
(``black''), and the background was mid-gray (34.2 cd/m
). For
opposite-polarity Glass patterns, each pair consisted of one white and
one black dot. The white dot in each pair was chosen at random. Dots
were square and their size was typically 0.04
(range,
0.03
-0.12
) along each side. Dot density was typically
200 dots/degree
/second (range, 100-800). In this range, human
observers readily perceive Glass patterns, and variations in dot
density have no significant impact on perception (Alliston et al., 2001).
For each neuron, we presented Glass patterns at eight orientations
(
) and five dot separations (
). The orientations were
evenly spaced over 180
. We chose the range of
to include
values from approximately
to
, where
was the preferred spatial period of the cell. In cells where we found
the optimal
at the top or bottom of our tested range we collected
additional data in a range that included the best
and values on
either side. In all further Glass pattern experiments, we used the
values of
and
determined to optimize the cell's response.
When the data were noisy and the preferred
was unclear, we
chose
to be aligned to the cell's optimal response to
gratings.